SOL
Context
Sphere is a Las Vegas venue renowned for its interior and exterior 360° spherical screens. For my internship capstone, I conceptualized a Rufus du Sol concert experience for the venue that brought audiences on a journey through emotion & new lands.
Process
I began with a mind map to brainstorm ideas and developed a mood board and style guide to define SOL's branding and feel. Then, I designed ALL assets - merchandise, visuals for exosphere and media plane, and interactive elements and environments for the atrium - using Adobe Creative Suite & Cinema 4D. These were compiled into a comprehensive slide deck for presentation and review at Big Dome.
Challenges
1. Transforming environments and utilizing new technologies to create a cohesive and immersive experience.
2. Crafting a narrative that intersected the Sphere brand and Rufus du Sol music.
3D Design
Deck Design
Experience Design
Concept Development
Studio
Solo Project
The Exosphere

Oh, and here's a peek at some other work I did for Sphere!
